Team deathmatch: Red vs Blue
Red vs Blue. 60 kills or 10 minutes.
Free · runs in your browser · no account needed
Play Team Deathmatch ▶
How it plays
Two teams, Red and Blue, fight with respawns. Every kill is a point for your team; the first team to 60 wins, or the team ahead when the 10 minutes run out.
It is the simplest team mode: no flags or bombs, just teamwork. In a private room you and your friends can join the same team, and bots take the remaining slots.
Tips
- Stay near your teammates and keep an eye on the radar.
- Press Z to send radio messages to your team.
- Grenades are great against enemies hiding behind corners.
Solo or with friends
You can play it alone at any time: if there are not enough people, bots fill the match (up to 12 players), with skill from easy to pro. It is best with friends in a private room: you get a 4-letter code and a link, your friends join with one click, and you choose the map, the number of bots and their skill.
Maps (33)

Small Town
Streets, gardens and enterable houses, the classic home of battle royale and team modes.

Giant's House
The ground floor of a furnished family home at ten times scale — mouse-sized players on the kitchen tiles, under the dining table and the…

Suburbia
A large, detailed suburban neighbourhood — a street grid with sidewalks, furnished family homes (upstairs, kitchen, garage), shops, a gas…

Pirate Isle
A detailed colonial harbour town on a tropical island — narrow streets, arcades, a church tower, stone walls, piers and tall ships anchored…

Container Port
A huge, detailed harbour — two ship-to-shore cranes, container mazes, a log yard, a dry dock and a moored container ship whose deck you…

Sand Fort
A desert stronghold with two bomb sites, tight passages and open plazas.

Harbor
Container rows, a crane quay and a warehouse hall with two bomb sites.

Construction Site
Unfinished buildings, scaffolding and cranes, several levels and plenty of cover.

Lakeside Villa
A two-storey villa with a garden and a jetty, hostage rescue and close combat.

Farm
Barns, silos, a cornfield and an orchard, a large, varied countryside map.

Front Line
Trenches, a ruined village and bunkers on a war front.

Pirate Cove
A harbour, a shipwreck and huts in a tropical bay.

Desert Base
A walled military camp with a helipad and a vehicle bay.

Bank Heist
A city bank with a vault, hostage rescue and the big heist mission.

Peaks
A huge mountain range with valleys and ridges, long-range duels and vehicles.

Power Plant
An industrial map with two-level sites, A in the machine hall, B down in the reactor basement, linked by ramps.

Siege
A fortress with a river, a bridge, a wall breach and a tunnel, hostage rescue with several routes.

Natatorium
An indoor hall with a 50 m pool you have to swim through. Galleries with firing slits at both ends, diving towers, changing cabins and…

Spiral Towers
A stone tower at each end with a spiral staircase and teleport pads, a parapet and a sniper rifle on top. Between them an obstacle course…

Midnight Street
A dark, foggy small town at night, with a storm and lightning. Enterable houses, street lamps, a church with a graveyard and a gas station…

Snow Forts
A small, mirror-symmetric snowy map with two forts, made for 1v1 duels.

Pool Party
A summer courtyard with a wadeable pool and two pool houses, for quick small matches.

Crate Town
A symmetric maze of crates and shipping containers.

Depot
A walled industrial compound for bomb defusal — site A in the western loading yard with a truck and containers, site B in the fenced…

Aqua Park
An indoor water park for bomb defusal and hostage rescue — site A in the drained sports pool full of crates, site B in the pump room next…

Tide Break
Four islands (shipyard, market, lighthouse, harbour) joined by a ring of bridges, with a tide control platform in the middle. At low tide…

Toybox
A toy-soldier-sized battle on a giant play table — between the red and the blue castle there is a building-block fort (site A), a rocket…

Frost Arena
A mirrored snowy 1v1 arena inside a tall stone wall — a weapon alcove at each end (one rifle per round), four crate piles in the middle…

Pool Duel
An indoor tiled swimming hall for 1v1 — the pool in the middle (jump in and you have to swim), pillars and lifeguard chairs around it, a…

Funfair
A fenced fairground with a carousel, a turning Ferris wheel, a mini railway running around the park (it runs you over!), bumper cars, a…

Shopping Mall
A two-floor indoor mall with glass-fronted shops (the windows break), an atrium with a fountain and escalators; the food court is bomb site…

Moon Base
A lunar station with a central dome, command module, hangar, habitat and lab; outside the gravity is low (huge jumps), with a solar field…

Pirate Ships
Two three-masted ships facing each other with a sandbar between them; gangplanks, a cargo hold, crow's nests with rope ladders and a deck…
Related modes: Classic
Deathmatch
Free-for-all. 30 kills or 8 minutes.
1v1 Duel
One on one on small symmetric maps (e.g. Frost Arena, Pool Duel, Snow Forts). Rounds with money and a buy menu (B), first to 8 rounds.
Domination
Three points (A, B, C). Capture and hold them; every point you own keeps scoring, up to 150.
Capture the Flag
Bring the enemy flag back to your base. First to 3.
Killstreak
Team fight with killstreak rewards: radar for 3 kills, airstrike for 5, supply drop for 7, heavy armor for 10.
Frequently asked questions
How many points win a team deathmatch?
60 kills, or the higher score after 10 minutes.
Can I be on the same team as my friends?
Yes. In a private room every player picks a team.
Is FragFiesta free?
Yes. FragFiesta is a completely free browser FPS; every mode and every map is free to play.
Do I need to download or install anything?
No. The game runs in your web browser (Chrome, Edge, Firefox, Safari) with no download, no install and no sign-up; it starts as soon as you open the link.
How do I play with friends?
Create a private room: you get a 4-letter code and a link. Send the link to your friends and they join with one click. The host picks the mode, the map, the number of bots and their skill; players pick their teams.